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(+1)

This reminds me for all the world of a game I played before, not in VR, same concept.
Works well for me on a VIVE COSMOS
Well, performance wise anyway. Turn out my marksmanship needs work ;)

(-2)

Nothing works. Walked around, somehow got it to fire 1 bullet, walked through a doorway and got insta killed. I was thinking the map was empty after all that time walking around not being able to do anything.

Nice Game

BRUH THIS DOWNLOAD TAKES HOURS

Took me 17 seconds :/

(-1)

This is just dollar store Receiver

(+2)

So this is clone of Receiver. Why?

(+1)

i ask myself the same

(+1)

I mean I know the point is the enemies have no mercy but damn just let me look around for more than 1 second there is a difference between rage inducing (getting over it) and straight up frustration (hunt down the freeman)
So in short:

This is a really good base for a game, and has a cool premise, but please just tone down the difficulty curve Just a little bit. For example, giving you an indication that there are robots spawn-camping the doorway would help A LOT.
















or maybe i'm just bad at this game idk

you should be able to lean.

(+1)(-4)

If this was a real roguelike, it would have at least a shop. Please add more guns, a shop or at least something! I'm kinda tired of the same stuff, over and over again.

is this gsme for more then 2 players?

No sadly :(

(-1)

the game is fun but unnecessarily creepy (at least for me) and there's no human enemies (human looking, its all turrets)

*and drones

also those

it's supposed to be creepy, that's just how it was made.

crashes :

(1 edit)

Did you use the open sourced receiver 1 codebase as a base for this project? https://github.com/David20321/7DFPS

Viewing most recent comments 2 to 15 of 113 · Next page · Last page